Category Archives: Unity

Gameloft Vietnam’s First Game Jam A Success

My friend Stefan and I organized the first Gameloft game jam in Vietnam. It was held two weeks ago, we had 8 teams competing, most of them using Unity for the first time. The results were fantastic. Stefan and I … Continue reading

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Using Unity Asset Server on Amazon’s EC2

I recently set up Unity Asset Server (a version control repository server with a client built into Unity Pro) on Amazon’s EC2 — “a web service that provides resizable compute capacity in the cloud.” There were a few gotcha’s along the … Continue reading

Posted in Game Dev, Tutorial, Unity | 25 Comments

3D Modeling and Animation on OS X

I have the hankering to prototype some game ideas in Unity. Rather than just use cubes I want to have the ability to create some proxy art that is a bit more representative. My historic 3D app of choice is … Continue reading

Posted in Game Dev, Reviews, Tools, Unity | 4 Comments

Develop: Unity Focus

Over the past year I wrote a monthly column for Develop, a game industry rag out of the UK. The column was entitled Unity Focus and it took a different format each month, depending on what I though was interesting … Continue reading

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Me Demoing Unity on a Tegra 2 Tablet at Google I|O

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Life in Transition

So much has happened since my last blog post! Life has been keeping me busy and I suppose that’s why it has nearly been six months since my last update. The biggest game changer was becoming a father to a … Continue reading

Posted in Life, Unity | 2 Comments

Six Cities, Five Countries, and Three Conferences in Two Weeks

The last two weeks have been a whirlwind of activity. First, Yuki and I flew to Vienna, Austria where we visited our friends Lev, Christoph, Claudia, and Babsi. While there we attended the Game City event and visited the swank … Continue reading

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Unite 2007 Event Coverage

I have been keeping my eye on an interesting game engine named Unity. The first Unity users conference, entitled Unite 2007, was held in San Francisco last week; I was asked by Gamasutra to cover the event! This was my … Continue reading

Posted in Events, Game Dev, Unity | 1 Comment