Current Projects | Shipped Games | Concept Documents
Unity
Most of my time these days goes towards my job as Marketing Communications Manager at Unity Technologies.

Contributions:
Event direction, planning, and logistics
Managing marketing and event budgets
Collateral creation (copy writing, graphics, layout, video production)
Point person for marketing inquiries

Unity is the most usable game engine on the market today and sports an automated asset pipeline, live editing, and an "author once, deploy anywhere" mantra which allows game developers and other creative professional to target web, PC, Mac, Wii, Xbox 360, PS3, iPhone, iPad, and Android devices. For more information, check out http://unity3d.com

Shipped Games | Concept Documents0| Current Projects
Yomi: Fighting Card Game
Genre: Fixed Deck Card Game
Publisher: Sirlin Games
Developer: Sirlin Games
Platforms: Card Table

Contributions:
Created the manual and automated pipelines for card art and data formating. Significant contributions to graphic design, usability design, and mecanics design. Performed general poduction and business development services.

For more information, check out http://www.sirlingames.com/pages/games/yomi

Iron Man 2
Genre: Action Adventure
Publisher: Sega
Developer: Sega Studios
Platforms: Xbox 360, Playstation 3

Contributions:

Defined and documented enemy archetypes and sub-types. Implemented enemy weapons, animations, and goal based AI behaviors.

The Spiderwick Chronicles
Genre: Action Adventure
Publisher: Vivendi/Sierra
Developer: Stormfront Studios
Platforms: Xbox 360, PC, Wii, Playstation 2

Contributions:

Responsible for all Character Control Design, Combat Design, NPC/Enemy AI, and difficulty tuning. Drove key feature development such as designer controllable game speed and camera placement, Wii-Mote aiming, and special abilities. Provided direction to character artists, animators, and gameplay programmers.

More:
Read some Spiderwick Review Highlights


Super Puzzle Fighter II Turbo HD Remix
Genre: Puzzle
Publisher: Capcom
Developer: Backbone Entertainment
Platforms: Xbox 360 (Live Arcade), Playstation 3 (PSN)

Contributions:
Early Production: Art Direction, Art Prototyping, Art Technical Analysis, General Production
Pitch Document: Art Direction and Design


Shrek Super Slam
Genre: Fighting (Brawl)
Publisher: Activision
Developer: Shaba Games
Platforms: Xbox, Playstation 2, Gamecube

Contributions:

Provided written analysis of usability and game ballance. Devised a systematic testing scheme and spreadsheet for collecting and analyzing match results. Developed mechanics and level layout for a bonus stage.

Sega Genesis Collection
AKA: Sega Megadrive Collection
Genre: Emulation, Classics Compilation
Publisher: Sega
Developer: Digital Eclipse
Platforms: Playstation 2, PSP


Contributions:

General Design and Production.


Capcom Classics Collection: Volume 2
Genre: Emulation, Classics Compilation
Publisher: Capcom
Developer: Digital Eclipse
Platforms: Playstation 2, XBOX

Contributions:

General Design and Production.

Capcom Classics Collection: Remixed
Genre: Emulation, Classics Compilation
Publisher: Capcom
Developer: Digital Eclipse
Platforms: PSP

Contributions:

General Design and Production.

Capcom Classics Collection
Genre: Emulation, Classics Compilation
Publisher: Capcom
Developer: Digital Eclipse
Platforms: Playstation 2, XBOX

Contributions:

General Design and Production.

Concept Documents | Current Projects | Shipped Games
Street Fighter IV: Flashback

Genre: Fighting (2 player VS), Action Adventure (Single Player)
Copyright: 2006

Game Concept Document
PDF
format
- view - 3.5 MB
Limited Edition Art Book
PDF
format
- view - 4.5 MB
Main Story Mode Outline
PDF
format
- view - 1.3 MB
Core Contributors:
David Sirlin:
Game Direction, Art Direction, Story/Scenario Development, Document Copy
Thomas Grové:
Game Design, Art Direction, Story/Scenario Development, Document Layout, Mechanics Illustration, Pitch Package Design and Construction
Chad Pfar:
Logo and UI Design, Art Direction, Story Illustrations, Pitch Package Design and Construction
Additional Contributors:
Art:
Alvin Lee, Arnold Tsang, Akiman, Pete Konig, Alessandro Baldasseroni, Biff Wingard, James Zhang
Production:
Michael McCarthy, Michael Boccieri
Enablers:
Mike Mika, Jason Manley, Larry Kelly, Erik Ko

Valkyrior™
Genre: Free Roaming Shmup (Top Down Shooter)
Copyright: 2005
Game Concept Document
PDF
format
- view - 1.51 MB

BREAKERZ: B-Boy Battle™
Genre: Rhythm Fighter
Copyright: 2004
Visual Prototype
Quicktime format
- large - 15 MB
- small - 7 MB
Game Concept Document
PDF
format
- view - 848 KB

Kung Fu Dream™
Genre:  Action Adventure Role Playing Game
Copyright: 2003
Game Concept Document - Rich Text Format - 59 KB