“Yomi” Fighting Card Game – First Public Play Test

Sirlin has announced a physical card game that we have been working on. It had its first public play test at this year’s Evolution Fighting Game Championships in Las Vegas. My involvement with this game began at GDC 2005 where I meet David Sirlin for the first time. He gave me an impromptu design test; requiring me to solve one of the game’s design problems on the spot. It turns out that I have a knack for problem solving, and so, I passed the test and was later hired by Sirlin to work on his team at Backbone. We’ve been working on this card game off and on in our spare time since then. The project has recently been picking up steam as we iterate on the design and balance of the game, and layout of the cards. The experience has been surprisingly gratifying, not quite instant, but close; it’s nice when designers are able to make significant changes to a game without the assistance of a programmer. Once the game is closer completion I would like to share some of the ways in which the game has evolved. Check the link to find out more!

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