A day of releases

Yesterday was pretty eventful. First of all, the Game Career Guide was released, you can get it here for free as a web viewable magazine, or as a downloadable PDF. It includes a top ten list for aspiring producers, written by my good pal Michael Boccieri (page 58). It also includes a quiz written by me (page 103), with a few questions by my friend Brandon Sheffield. Some of my more sarcastic questions which didn't make the cut are viewable in this post's comments. Next up, Kongai, Kongregate's Online Collectible Card Game was finally released. My friend Sirlin lead the design on this project and has really done a great job with it! Early in the project I helped Sirlin with some of the usability and mechanics design. I got my first chance to play it today and was really happy to see that many of my contributions made it into the final game. And Finally, my friends Charlie and Max at Unknown Worlds announced that they are rolling their own engine for their forthcoming game Natural Selection 2. No wait! This just in, my friends Dan and Zach at The Retronyms released their first iPhone app. Yestesterday was truely a day of releases! The app is called, simply, Recorder. You can see a video of it in action by following that link, or a funier one here. Both videos were made in another Retronym application called InOneTake.
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2 Responses to A day of releases

  1. lion says:

    Questions that didn’t make it into the quiz:

    What do the most recent releases of Okami and Grand Theft Auto IV have in common?
    A – They were both made in Japan
    B – They both follow the adventures of a sun god
    C – A large number of staff were left out of the game’s credits
    D – None of the above.

    Recently voice actors for Grand Theft Auto IV have been complaining that they are not receiving a royalty payment based on the game’s success. If they did receive royalties, why would this be ironic?
    A – Because they got paid a much higher hourly rate than the development team.
    B – Because the development team that spent years of their life toiling over the game didn’t receive any royalties.
    C – Because in the overall analysis of a game’s success, the execution of the acting takes a back seat to the execution of the gameplay.
    D – All of the above.

    For digital distribution, what should the financial split be between portals and developers?
    A – 90/10
    B – 80/20
    C – 70/30
    D – Wait, who’s getting which piece?

    Why is Madden an awesome video game series?
    A – Because players get to play with the latest roster each year
    B – Because players are willing to pay for the latest roster each year
    C – Because no other company is allowed to have the latest roster each year
    D – Because the game play is the best

  2. GD says:

    Congrats on the Kongai release! Been hearing people buzz about it.

    See you around! -Greg from Pronto

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