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Category Archives: Game Dev
Will Wright on Education
Will Wright has some interesting things to say about education in a recent interview with Popular Science about Spore: And a lot of it also is… you know, some of the most effective education is failure-based, where you’re given a … Continue reading
Posted in Education, Game Dev, Philosophy
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New Job
The fine folks at Stormfront Studios have hired me to do character control and combat design on their new project which I will refer to as Ogre until it has been officially announced. I’m super excited to be working there … Continue reading
Posted in Game Dev
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“Yomi” Fighting Card Game – First Public Play Test
Sirlin has announced a physical card game that we have been working on. It had its first public play test at this year’s Evolution Fighting Game Championships in Las Vegas. My involvement with this game began at GDC 2005 where … Continue reading
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Pac-Man creator Toru Iwatani leaves Namco
Iwatani-san, after nearly 30 year, is leaving Namco (where he designed Pac-Man, among other games) to teach at a university. Good luck Iwatani-san! I like this quote from the article: “For example, mental training games have become very popular lately,” … Continue reading
The responsibilities of a game designer
BACKDROP: Many people spend a large amount of their leisure time playing video games. Games, due to their immersive nature, can potentially be a more powerful form of media than film, literature, or television. By powerful I mean the capacity … Continue reading
Posted in Game Dev, Philosophy
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